S PECIAL THANKS TO THESE
SPECIAL PEOPLE


Beta Testers:

James Head: for the long emails on whats wrong
Carl Schell: for the innocent overlook <http://www.public.asu.edu/~schell/>
Dean Cox: for dying in it <http://www.primenet.com/~dcox/>
Nick Esborn <http://www.grayphics.com/>
Mark McWilliams <http://www.premier1.net/~markm/>
Steve Israelson: for adding a polygon renumbering option so that one of my levels would
          finally work right, and for testing it

Chapter Screen/Console Help:

Carl Schell: for the wonderful landscapes, kewl techniques, side by side help on 3D
          models, and insightful criticism <http://www.public.asu.edu/~schell/>
Bryan Mendoza: more helpful criticism <http://www.grayphics.com/~brymen/>

Special People:

Carl Schell: kewl guy, best friend
Bryan Mendoza: another kewl guy, and good friend
Alan Ebbert: professional marathon marine and long time sparing partner
Nick Esborn: being so nice to me for no reason
Steve Israelson: for making Pfhorte of coarse
Bungie: for creating aa awesome game that allows for great expansion
My Father and Mother: gee, its obvious why they are special

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